AIML
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Affective Information
Media Lab

Crossmodal interaction, enactive emergence of affective experience, kinetic resonance, and the intersection of sound and touch. Exploring how media can engage our affective senses through practice-based research.

About

Target
Objects, people, environments, places, etc.
Affective Info
Impressions, preferences, adjectives, onomatopoeia, etc.
Operation
Measure / Compare / Amplify / Adjust
Means
Media & Content

Our research is organized around four pillars, explored through artistic practice

PILLAR 01

Multimodal / Crossmodal Affectivity

Expanding and transforming experience through sensory interactions. We explore what new affective experiences emerge when different sensory modalities intersect.

PILLAR 02

Enactive Affectivity

Exploration and emergence of sensory delight through action. We design spaces where the experiencer's active engagement triggers unexpected affective experiences.

PILLAR 03

Digital Kineticism

Constructing fields where information and physical objects co-constitute through movement. Digital information manifests as physical motion, and vice versa.

PILLAR 04

Hapsonic Art

Exploring the significance of touch in sound art. We investigate how tactile submodalities — thermal, kinesthetic, and more — transform the acoustic experience.

Practice-based Research

The creative process itself serves as a research method — through iterative cycles of conception, design, implementation, and experiential evaluation, we generate insights that theoretical inquiry alone cannot reach.

Projects

Research projects

Seminar Exercises

Seminar Activity Guide

Research & Think, Create, Evaluate & Compare, Communicate — materials for understanding and practicing the process of research-driven art creation.

Faculty

Musashi Nakajima

Musashi Nakajima

Faculty

Multimodal Interaction, Crossmodality, Sound Art, Kinetic Art

Publications

Papers, presentations, and exhibitions

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News

Announcements and events

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