Lesson 9: Joints & Assembly
Goals
- Understand the difference between Bodies and Components
- Use Joint features to assemble parts (Rigid, Revolute, Slider)
- Understand bottom-up vs. top-down design approaches
1. Components
- Bodies are shapes within a single part; Components are independent parts that can be jointed
- Right-click a body → Create Component to convert it
- Two copy types: Copy/Paste (independent) and Linked Copy (synchronized)
2. Rigid Joints
- Select Assemble → Joint
- Click snap points on both components
- Set motion type to Rigid
- Practice: Assemble a box from flat panels
3. Revolute & Slider Joints
- Revolute: Allows rotation around an axis
- Slider: Allows linear sliding movement
- Set motion limits via Edit Joint → Motion tab
- Practice: Assemble a box with rotating bar, sliding bar, and stopper
