Lesson 13: Exhibition & Survey
Present your interactive sound art to an audience and collect evaluation data through surveys.
Goals for This Lesson
- Set up and exhibit your work for other participants
- Guide visitors through the experience
- Collect survey responses using the SD method, UEQ-S, and free-text questions
- Gather enough data for meaningful analysis
Exhibition Flow
Before the Exhibition
- Set up your station -- Connect the micro:bit, launch the Pd patch, position speakers
- Place the caption -- Display your caption card next to the work
- Prepare survey access -- Print or display the QR code linking to your Google Form
- Test everything -- Verify sound, sensors, and the survey link all work correctly
- Set a comfortable volume -- Adjust volume to a level suitable for the exhibition space
During the Exhibition
Each visitor's experience should follow this sequence:
| Step | Duration | Description |
|---|---|---|
| 1. Arrival | -- | Greet the visitor; let them read the caption |
| 2. Free exploration | 2--3 min | Let the visitor interact with the work freely |
| 3. Guided exploration | 1--2 min | If needed, point out features they may have missed |
| 4. Survey | 3--5 min | Ask them to fill out the survey on their phone or a provided device |
Guiding Visitors
- Let visitors explore on their own first before offering guidance
- Watch for signs of confusion and offer minimal hints only when needed
- Avoid over-explaining; let the work speak for itself
- Thank each visitor for their time and feedback
After the Exhibition
- Close the survey and check the number of responses
- Download the response data from Google Forms
- Save your Pd patch and any configuration notes
Aim for Enough Responses
Try to collect at least 8--10 survey responses for meaningful analysis. More responses produce more reliable results.
SD Method Survey
The SD method survey measures the impressions your work evokes using pairs of opposing adjectives. Each pair is rated on a 7-point scale.
What the Respondent Does
For each adjective pair, the respondent selects the point that best matches their impression.
Bright o---o---o---o---o---o---o Dark
3 2 1 0 -1 -2 -3Key Reminders
- Instruct respondents to answer intuitively without overthinking
- Randomize the left/right placement of positive and negative adjectives to avoid response bias
- Make sure all items are set to required in the form
For full details, see the SD Method reference page.
UEQ-S Survey
The UEQ-S measures user experience quality across two dimensions: pragmatic quality (usability) and hedonic quality (enjoyment and novelty).
The 8 Items
Respondents rate 8 adjective pairs on a 7-point scale:
Pragmatic Quality (items 1--4):
- Obstructive --- Supportive
- Complicated --- Easy
- Inefficient --- Efficient
- Confusing --- Clear
Hedonic Quality (items 5--8): 5. Boring --- Exciting 6. Not interesting --- Interesting 7. Conventional --- Inventive 8. Usual --- Leading edge
Key Reminders
- Keep the items in the standard order listed above
- Respondents should answer based on their experience using the work, not its appearance alone
- The form should include the instruction: "Please respond intuitively -- do not overthink."
For full details, see the UEQ-S reference page.
Free-Text Survey
In addition to the rating scales, include at least one open-ended question to capture qualitative feedback.
Suggested Questions
- "Please share any thoughts, impressions, or suggestions about this work."
- "What was the most memorable part of the experience?"
- "Is there anything you would change or add?"
Why Free Text Matters
Rating scales tell you how much people liked or disliked certain aspects, but free-text responses tell you why. These comments often reveal insights that structured questions miss.
Checklist
- [ ] Work is set up and running stably
- [ ] Caption is displayed
- [ ] Survey QR code or link is accessible to visitors
- [ ] Collected at least 8--10 survey responses
- [ ] Downloaded survey response data from Google Forms
- [ ] Saved the Pd patch and configuration